- Alchemy
- Blacksmithing
- Engineering
- Enchanting
- First Aid
- Tailoring
- Cooking&Fishing
- Jewelcrafting
- Leatherworking
- Inscription
1-60: 60-65 bottles of minor healing potion can make alchemy be
leveled up to 60. Material: silverleaf (60-65), peacebloom (60-65), empty bottles
(60-65)
60-80: 20 bottles of minor fortitude potion can make alchemy be
leveled up to 80. Material: earthroot (40), peacebloom (20), empty bottles (20).
80-100: 40 bottles of blackmouth oil can make alchemy be leveled
up to 100. Material: oily blackmouth (80), empty bottles (40).
100-120: 100-120: 20 bottles of underwater breathing potion can
make alchemy be leveled up to 120. Material: blackmouth oil (40), stranglekelp (20),
empty bottles (20).
120-130: 10 bottles of lesser mana potion can make alchemy be leveled
up to 130. Material: mageroyal (10), stranglekelp (10), empty bottles (10).
130-150: 20 bottles of fire oil can make alchemy be leveled up
to 150. Material: firefin snapper (40), empty bottles (20).
150-160: 10 bottles of elixir of firepower can make alchemy be
leveled up to 160. Material: fire oil 20, kingsblood (10), leaded bottles (10).
160-195: 40-45 bottles of greater healing potion can make alchemy
be leveled up to 195. Material: liferoot (40-45), kingsblood (40-45), leaded bottles
(40-45).
195-205: 10 bottles of swiftness potion can make alchemy be leveled
up to 205. Material: stranglekelp (10), goldthorn (10), leaded bottles (10).
205-215: 10 bottles of greater mana potion can make alchemy be
leveled up to 215. Material: khadgar's whisker (10), goldthorn (10), leaded bottles
(10).
215-235: 20 bottles of major healing potion cam make alchemy be
leveled up to 235. Material: khadgar's whisker (20), sungrass (20), crystal bottles
(20).
235-250:15 bottles of elixir of arcane can make alchemy be leveled
up to 250. Material: blindweed (15), goldthorn (15), crystal bottles (15).
250-300: 30-35 bottles of greater elixir of swiftness can make
alchemy be leveled up to 275. Material: sungrass (30-35), goldthorn (30-35), crystal
bottles (30-35) Total material: silverleaf (60-65), peacebloom (80-85), earthroot
(40), mageroyal (10), stranglekelp (40), kingsblood (50-55), liferoot (40-45), khadgar's
whisker (30), goldthorn (65-70), blindweed (15), sungrass (50-55), blackmouth (80),
firefin snapper (40), mountain silversage (20-40), dreamfoil (20-40), plaguebloom
(20).
300-315: Volatile healing potion Material: golden Sansam (20),
felweed (20), imbued vial (20).
315-330: Invisibility potion Material: ragveil (40), felweed (20),
imbued vials (20).
330-350:Super healing potion Material: dreaming glory (40), felweed
(20), imbued vials (20).
350-375: Major dreamless Sleep Potion Material: dreaming glory
(40), nightmare vine (40), imbued vials (40).
375-380: Ironshield potion Material: ancient lichen (20), motes
of earth (20), imbued vials (10).
380-385: Potion of nightmares Material: talandra's rose (20), goldclover
(10), imbued vials (10).
385-390: Elixir of mighty strength Material: tiger lily (20), imbued
vials (10).
390-395: Elixir of mighty fortitude Material: goldclover (40),
imbued vials (10).
395-415: Indestructible Potion. Material: lichbloom (10), icethorn
(20), imbued vials (10).
415-425: Runic Mana Potion. Material: linchbloom (20), goldclover
(10), imbued vials (10).
425-435: Insightful Earthstorm Diamond. Material: mithril ore (10),
Huge Citrine (10), Eternal Fire (10).
435-440: Skyflare Diamond. Material: mithril ore (10), huge citrine
(10), eternal fire (10).
440-450: Flask of the frost wyrm. Material: linchbloom (50), icethorn
(50), Frost Lotus (10), enchanted vials (10).
1-40: Rough sharpening stone needs about 60 rough stones.
41-75: Rough grinding stone needs about 100 rough stones.
76-90: Coarse grinding stone needs about 60 coarse stones.
91-105: Runed copper belt needs 10 about 150 copper bars.
106-115: Rough bronze boot needs about 60 bronze bars.
116-125: Rough bronze shoulder needs 1 coarse bronze bar and about
50 bronze bars.
126-135: Heavy sharpening stone needs about 15 heavy stones.
136-150: Heavy grinding stone needs about 60 heavy stones.
151-155: Iron buckle needs about 10 iron bars.
156-160: Golden skeleton key needs 1 heavy grinding stone and about
5 gold bars.
161-175: Iron shield spike needs 90 iron bars and about 120 coarse
stones.
176-185: Green Iron Bracer needs 1 green dye and about 60 iron
bars.
186-200: Golden Scale Bracer needs 5 steel bars, 2 heavy grinding
stones and about 75 iron bars.
201-205: Solid sharpening stone needs about 6 solid stones.
206-210: Moonsteel Broadsword needs 8 khorium bars, 2 flask of
supreme power, 2 heavy grinding stones, 3 Lesser Moonstone and 3 Heavy Leather.
211-214: Massive Iron Axe needs 14 iron bars, 2 flask of supreme
power, 2 heavy grinding stones, 4 gold bars and 2 heavy leather.
215-230: Heavy mithril gloves needs about 90 mithril bars and 60
mageweave cloth.
231-237: 2 steel plate helm, 10 mithril pants, 2 mithril heavy
axes, 2 massive black axes.
238-250: Mithril spurs needs about 48 mithril bars 144 solid stones.
251-260: Dense sharpening stone needs about 15 dense stones.
261-265: Mithril spurs needs about 40 mithril bars 120 solid stones.
266-290: Imperial plate belt needs about 250 thorium bars 130 rugged
leather.
290-295: Imperial plate bracer needs 12 thorium bars and about
60 thorium bars.
296-300: Omperial plate boot needs about 90 thorium bars.
301-310: Fel sharpening stone needs about 15 fel iron bars and
15 netherweave cloth.
311-320: Fel iron plate belt needs about 40 fel iron bars.
321-325: fel iron plate boots needs about 30 fel iron bars.
326-330: Lesser rune of warding needs about 10 adamantite bars.
331-340: Adamantite Cleaver needs about 80 Adamantite Bars.
340-350: Lesser Rune of Shielding needs many adamantite bars.
351-360: Adamantite Weightstone needs about 20 adamantite bars
and 40 netherweave cloth.
361-361: The reagents of blacksmithing weapons depend on which
weapon you want to blacksmitning.
362-375: Enchanted Adamantite Belt needs 2 hardened adamantite
bars, 8 arcane dust and 2 large prismatic shards.
362-375 Khorium belt needs 3 khorium bars, 2 primal mana and 2
primal water.
375-420:Reinforced Cobalt Chestpiece needs 9 cobalt bars.
420-425: Brilliant Saronite Bracer needs 14 Saronite bars.
425-430: Titansteel Shanker needs 2 Saronite bars and 1 titansteel
bars.
430-450: All kinds of shoulders need 14 saronite bars and 1 eternal
reagent.
1-31: Rough blasting powder needs 2 groups of rough stone.
32-58: Handful of copper bolts needs 1.5 groups of copper bar.
59-64: Copper tube needs 0.6 group of copper bar.
65: Arclight spanner needs 0.3 group of copper bar.
66-75: Copper modulator needs 0.5 group of copper bar, 1 groups
of linen cloth and 2 groups of copper bolts.
76-91: Coarse blasting powder needs 1 group of rough stone.
92-96: Rough dynamite needs 0.3 group of linen cloth and 1 group
of coarse blasting powder.
97-103: Copper modulator needs 0.7 group of linen cloth, 0.35 group
of copper bar and 1.4 handful of copper bolts.
103-105: Silver contact needs 2 groups of silver bars.
105-120: Bronze tube needs 2 groups of bronze bars.
120-125: Standard scope needs 5 groups of moss agates and 5 groups
of bronze bars.
126-141: Heavy blasting powder needs 1 group of heavy stone.
142-145: Standard scope needs 4 groups of moss agates and 4 groups
of bronze tubes.
146-150: Whirring bronze gizmo needs 0.5 group of bronze bar and
0.25 group of wool cloth.
151-165: Gold power core needs1 group of gold bar.
166-170: Iron strut needs1 group of iron bar.
171-175: Gyrochronatom needs 0.25 group of iron bar and 0.25 group
of gold power core.
176-195: Solid blasting powder needs 4 groups of solid stones
196-200:Mithril tube needs 0.75 group of mithril bar.
200-214: Unstable trigger needs1 group of mithril bar, 1 group
of mageweave cloth and 1 group of solid blasting powder.
215: Mithril tube needs 3 groups of mithril bars.
216- 234:Higj-impact mithril slugs needs1.5 groups of mithril bars
and 3groups of solid blasting powder.
235-242: Mithril casing needs 21 groups of mithril bars.
243-250: High-explosive bomb needs 1.4 groups of solid blasting
powder, 1.4 groups of mithril casing and 7groups of unstable trigger.
251-259: Dense Blasting Powder needs 3 groups of heavy stones.
260: Salt shaker needs 1 group of mithril casing, 0.3 group of
mithril bar, 1 group of gold power core and 4 groups of stable triggers.
261-290: Thorium Widget needs 4.5 groups of mithril bars and 1.5
groups of runed cloth.
291-300: Thorium Shells needs 1 group of thorium bar and 1 group
of dense blasting powder.
301-310: Elemental blasting powder needs 2 groups of mote of fire
and 4 groups of mote of earth.
311-320:1.5 groups of fel iron bars and 1.5 groups of elemental
blasting powder.
321-325: 0.5 group of fel iron casing, 1 group of handful of fel
iron bolts and 0.5 group of elemental blasting powder.
326-330: Adamantite frame needs1 group of adamantite bar and 5
groups of primal earth.
331-335: Adamantite grenade needs 1 group of adamantite bar, 1
group of handful fel iron bolts and 0.25 group of elemental blasting powder.
335-375: White Smoke Flare needs 1.1 groups of nether weave cloth
and 1.1 groups of elemental blasting powder.
375-380: A handful of cobalt bolts needs 2 groups of cobalt bars.
380-385: Volatile Blasting Trigger needs 3 groups of cobalt bars
and 1 crystallized water.
385-390: Overcharged capacitor needs 4 groups of cobalt bars, 1
crystallized earth.
390-400: Frost steel tube needs 8 groups of cobalt bars and 1 crystallized
earth.
400-405:Marked "s" boom stick needs10 groups of saronite bars,
2 groups of frost steel tube, 1 group of hair trigger and 1group ofwalnut stock.
405-410: Saronite Bomb needs 5 groups of Saronite bars, 1 Volatile
Blasting Trigger.
410-415: Box of bomb needs 6 groups of saronite bars and 4 Volatile
Blasting Triggers.
415-420: Mana injector kit needs 12 groups of saronite bars and
2 crystallized water.
420-425: Mechanized Snow Goggles need 8 groups of saronite bars,
2 groups of borean leather and 1 eternal shadow.
425-432:Global Thermal Sapper Charge needs 1 group of saronite
bar and 1 Volatile Blasting Trigger.
432-435: Sonic booster needs 2 frost steel tube, 4 overcharged
capacitor, 2 handful of cobalt bolts.
435-440: Gnomish Army Knife needs10 groups ofsaronite bars, 1skinning
knife, 1 mining pick and 1 blacksmithing hammer.
440-445: Gnomish Army Knife needs10 groups ofsaronite bars, 1skinning
knife, 1 mining pick and 1 blacksmithing hammer.
445-450: Gnomish Army Knife needs10 groups of saronite bars, 1
skinning knife, 1 mining pick and 1 groups of blacksmithing hammer.
0-40: Resolution
40-75: Enchant bracer (minor health) needs one strange dust.
75-85: Enchant bracer (minor deflection) needs one lesser magic
essence and one strange dust.
85-100: Enchant bracer (minor stamina) needs 3 strange dust.
101-105: Enchant bracer (minor stamina) needs 3 strange dust.
105-120:Enchant bracer (minor agility) needs 2 strange dust and
1 greater magic essence.
120-130: Enchant shield (minor stamina) needs 1astral essence and
2 strange dust.
130-150: Enchant bracer (lesser stamina) needs 2 soul dust.
150-151:Runed golden rod needs 1 golden rod, 1 greater astral essence
and 2 soul dust.
151-160:Enchant bracer (lesser stamina) needs 2 soul dust.
160-165:Enchant shield (lesser stamina) needs 1 lesser mystic essence
and 1 soul dust.
165-180: Enchant bracer (spirit) needs one lesser mystic essence.
180-200:Enchant bracer (strength) needs one vision dust.
200-201: Runed truesilver rod needs 1 truesilver rod, 1 black pearl,
2 greater mystic essence and 2 vision dust.
201-205:Enchant bracer (spirit) 4 vision dust.
205-225:Enchant cloak needs 3 vision dust.
225-235:Enchant gloves (agility) needs lesser illusion dust and
vision dust.
235-245:Enchant chest (greater health) needs 6 vision dust.
245-265:Enchant bracer (greater strength) needs 2 dream dust and
greater illusion essence.
265-300:Enchant shield (greater stamina) needs10 dream dust.
300-301: Runed fel iron rod needs 1 fel iron rod, 4 greater eternal
essence, 6 large brilliant shard and 1 runed arcanite rod.
301-305: Enchant cloak (superior defense) needs vision dust.
305-315: Enchant bracer (assault) needs 6 arcane dust.
315-325: Enchant cloak, mighty armor or enchant gloves (assault)
needs 8 arcane dust.
325-335: Enchant chest (major spirit) needs 2 greater planar essence.
335-340:Enchant shield (major stamina) needs 15 arcane dust.
340-345: Superior wizard oil needs 3 arcane dust, 1 nightmare vine
and 1 imbued vial.
345-350: Enchant gloves (major strength) needs 12 arcane dust and
1 greater planar essence.
350-351:Runed adamantite rod needs 1 adamantite rod, 8 greater
planar essence, 8 large prismatic shard, 1 primal might and 1runed fel iron rod.
351-360: Enchant gloves (major strength) needs 12 arcane dust and
1 greater planar essence.
360-370: Enchant ring (striking) needs 8 large prismatic shard
and 24 arcane dust.
370-375:Enchant ring (healing power) needs 8 large prismatic shard,
10 greater planar essence and 20 arcane dust.
375-395: Enchant bracer (exceptional intellect) needs 10 infinite
dust.
395-400:Enchant weapon (greater potency) needs 2 infinite dust
and 4 lesser cosmic essence.
400-415:Enchant cloak (greater agility) needs 9 infinite dust.
415-420: Enchant chest (greater defense) needs 10 infinite dust
and1 eternal earth.
420-430: Enchant boots (greater spirit) needs 12 infinite dust
and 5 greater cosmic essence.
430-440:Enchant shield (defense) needs 10 infinite dust and 10
greater cosmic essence.
440-450: Enchant cloak (superior armor) needs 20 infinite dust
and 10greater cosmic essence.
1-45:L Linen Bandage needs 1 group of linen cloth.
45-80: Heavy linen bandage needs 2 group of linen cloth.
80-115: Wool bandage needs 1 group of wool cloth.
115-150:Heavy wool bandage needs 2 groups of wool cloth.
150-180: Silk bandage needs 1 group of silk cloth.
180-210: Heavy silk bandage needs 2 groups of silk cloth.
210-240: Mage weave Bandage needs 1 group of Mage weave cloth.
240-260:Heavy Mageweave Bandage needs 2 groups of Mageweave cloth.
260-290: Runecloth Bandage needs 1 group of Runecloth.
290-330: Heavy Runecloth Bandage needs 2 groups of Runecloth.
330-360:Netherweave Bandage needs 1 group of Netherweave cloth.
360-365:Heavy Netherweave Bandage needs 2 groups of Netherweave
cloth.
365-400: Frostweave Bandage needs 1 group of Frostweave cloth.
400-450: Heavy Frostweave Bandage needs 2 groups of Frostweave
cloth.
1-50: Bolt of linen cloth need 2 linen cloth.
50-65: Linen belt need 1 bolt of linen cloth and 1 coarse thread.
65-75: Reinforced Linen Cape need 2 Bolt of linen cloth and 3 coarse
thread.
75-97: Bolt of Woolen Cloth need 3 wool cloth.
97-100: Reinforced Linen Cape need 2 Bolt of linen cloth and 3
coarse thread.
100-110: Simple kilt need 4 Bolt of linen cloth and 1 fine thread.
110-115: Woolen Cape need 1 bolt of woolen cloth and 1 fine thread.
115-120:Gray Woolen Shirt need 2 bolt of woolen cloth 1 gray dye
and 1 fine thread.
120-125: Double-stitched Woolen Shoulders need 3 bolt of woolen
cloth and 2 fine thread.
125-145: Bolt of Silk Cloth need 4 silk cloth.
145-160: Azure Silk Hood need 2 bolt of silk cloth, 2 blue dye
and 1 fine thread.
160-170: Silk headband need 3 bolt of silk cloth and 2 fine thread.
170-175: Formal White Shirt need 3 bolt of silk cloth, 2 bleach
and 1 fine thread.
175-185: Bolt of Mageweave need 5 Mageweave cloth.
185-205: Crimson Silk Cloak need 4 bolt of silk cloth, 2 red dye
and 2 fine thread.
205-225: Crimson Silk Pantaloons need 4 bolt of silk cloth, 2 red
dye and 2 fine thread.
225-230: Black Mageweave Gloves need 2 bolt of mageweave cloth
and 2 heavy silken thread.
230-250: Black Mageweave Gloves need 2 bolt of mageweave cloth
and 2 heavy silken thread.
250-260: Bolt of Runecloth need 5 runecloth.
260-285: Runecloth belt need 3 bolt of runecloth and 1 rune thread.
285-300: Runecloth gloves need 5 bolt of runecloth and 2 rune thread.
300-325:Bolt of Netherweave need 5 Netherweave cloth.
325-340: Netherweave Pants need 6 bolt of netherweave and 1 rune
thread.
340-350: Netherweave Robe need 8 bolt of netherweave and 2 rune
thread.
350-375: Bolt of Frostweave need 5 Frostweave cloth.
375-390: Frostwoven Belt need 3 bolt of frostweave and 1 eternium
thread.
390-395: Frostwoven boots need4 bolt of frostweave and 1 eternium
thread.
395-400: Frostwoven Leggings need 5 bolt of frostweave and 1 eternium
thread.
400-405: Duskweave bracers need 8 bolt of frostweave and 1 eternium
thread.
405-410: Duskweave bracers need 8 bolt of frostweave and 1 eternium
thread.
410-415: Duskweave Gloves need 9 bolt of frostweave and 1 eternium
thread.
415-420: Duskweave Shoulders need 10 bolt of frostweave and 1 eternium
thread.
420-450: Frostweave Bag need 6 bolt of imbued frostweave and 2
eternium thread.
1-40: You can get the reagents of spice bread from the trainer
or buy them from the NPCs nearby.
40-45:50 brilliant smallfish needs 10+10 raw brilliant smallfish
, buy the recipe near the fishing trainers in each main cities.
50-90:If you need 60 longjaw mud snapper, you can buy the recipe
from the fishing trainer in the Stromwind city.
100-140: If you need 70 bristle whisker catfish, you can buy the
recipe from the fishing trainer in the Stormwind city.
160-165: If you need 20 goblin deviled clams, you can learn the
recipe from the trainer.
175-215: If you need 60 mithril head trout you can buy the recipe
from the Booty Bay.
215-250: Filet Redgill. If you need 25 raw redgill, you can buy
the recipe at Booty Bay.
250-275: Poached Sunscale Salmon. If you need 25 raw Sunscale Salmon,
you can buy the recipe at Booty Bay.
275-300: Baked Salmon. If you need 25 raw whitescale salmon, you
can buy the recipe at Feathermoon Stronghold.
300-325: Smoked Salmon. If you need 30 barbed gill trout, you can
buy the recipe at the Kurenai Camp in Zangarmarsh.
325-345: Roasted Clefthoof. If you need 35 clefthoof meat, you
can buy the recipe at the Kurenai Camp in Nagrand.
355-370: Spicy Crawdad, if you need 25 furious crawdad, you can
buy the recipe from the hostess of the hotel at Alleria in Terokkar Forest.
370-400: Rhino Dog needs one piece of rhino meat.
400-425: Mighty Rhino Dog needs 2 pieces of rhino meat and 1 northern
spice.
425-450: Small Feast needs 2 needlefish, 2 glacial salmon, 2 rhino
meat and 1 northern spice.
1-20:20 delicate copper wire need 2 copper bars.
20-30: 10 rough stone statues need 8 rough stones.
30-50: 20 tigereye band need 1 tigereye and 1 delicate copper wire.
50-75: 30 bronze settings need 2 bronze bars.
75-80:5 brilliant necklaces need 4 bronze bars,1 bronze setting
and 1moss agate.
80-110: 30 rings of silver might need 2 silver bars.
110-120:10 heavy stone statues need 8 heavy stones.
120-150:30 pendant of the agate shields need 1 moss agate and 1
bronze setting.
150-180: 30 mithril filigree need 2 mithril bars.
180-200: 20 Engraved Truesilver Ring need 1 truesilver bars and
1 mithril filigree.
200-210: 10 Citrine Ring of Rapid Healing need 1 citrine, 2 elemental
water and 2 mithril bars.
210-225: 15 Aquamarine Signet need 3 aquamarine and 4 flasks of
mojo.
225-250:50 thorium settings need 1 thorium bar.
250-255:5 red ring of destruction need 1 star ruby, 1 citrine and
1 thorium setting.
255-265: 10 Truesilver Healing Rings need 2 Truesilver bars and
4 heart of the wild.
265-275: 10 simple opal rings need 1 large opal and 1 thorium setting.
275-285: 10 sapphire signet need 4 blue sapphire, 1 truesilver
bar and 1 thorium setting.
285-290: 5 Glowing Thorium Band need 2 azerothian diamond and 1
thorium setting.
290-300: 10 emerald lion rings need 2 huge emerald and 1 thorium
setting.
300-305:Make following jewels as you like according to the reagents
you have. Make 10-15 in total.
Bright Blood Garnet (1 blood garnet)
Luminous Flame Spessarite(1 Flame Spessarite )
Glowing Shadow Draenite(1 Shadow Draenite)
Radiant Seaspray Emerald( 1 Seaspray Emerald)
Brilliant Golden Draenite(1 Golden Draenite)
Solid Azure Moonstone(1 Azure Moonstone)
305-310:Make following jewels as you like according to the reagents
you have. Make 10-15 in total.
Bright Blood Garnet(1
Sparkling Azure Moonstone
Gleaming Golden Draenite(1 Golden Draenite )
Royal Shadow Draenite(1 shadow Draenite)
Jagged Deep Peridot( 1 deep peridot)
Glinting Flame Spessarite(1 flame spessarite)
Simple blood garnet(1 blood garnet)
310-315: 5 fel iron blood rings need 1 fel iron bar and 2 blood
garnets.
315-320: Lustrous Azure Moonstone (1 Azure Moonstone)
Thick Golden Draenite (1 Golden Draenite )
Shifting Shadow Draenite (1 Shadow Draenite)
Enduring Deep Peridot (1 Deep Peridot)
Glinting Flame Spessarite (1 Flame Spessarite)
Runed Blood Garnet (1 Blood Garnet)
320-325: 5 Azure Moonstone Rings need 1 fel iron bar, 2 azure moonstones
and 1 deep peridot.
325-335: Smooth Golden Draenite (1 Golden Draenite)
Lustrous Azure Moonstone (1 Azure Moonstone)
Rigid Golden Draenite ( 1 Golden Draenite)
Sovereign Shadow Draenite (1 shadow Draenite)
Dazzling Deep Peridot ( 1 Deep Peridot)
Potent Flame Spessarite (1 Flame Spessarite)
Delicate Blood Garnet (1 blood garnet)
Mercurial adamantite (4 adamantite powder, 1 primal earth)
335-350: 15 Heavy Adamantite Rings need 1 adamantite bar and 1
mercurial adamantite.
350-395: Make jades according to the recipe and use various kind
of jades
395-420: Make Titanium Earthguard Ring and use 2 eternal earth.
420-450: Make jewel according to each recipe of the reagent and
use 1 earthsiege diamond.
1-45: Light armor kit needs 45 light leather.
46-55: Handstitched Leather Pants needs 4 light leather and 1 coarse
thread.
56-90: Embossed Leather Gloves needs 3 light leather and 2 coarse
thread.
91-110: Fine leather belt needs 6 light leather and 2 coarse thread.
111-120: Cured medium hide needs 20 medium leather.
121-135: Dark leather boots needs4 medium leather, 2 fine thread
and 1 gray dye.
136-155: Dark Leather Belt needs 1 fine leather belt, 1cured medium
hide, 2 fine thread and 1 gray dye.
156-165: Cured Heavy Hide needs 1 heavy leather and 3 salt.
166-180:Heavy Armor Kit need 5 heavy leather and 1 fine thread.
181-190:Barbaric Shoulders need 8 heavy leather, 1 cured heavy
hide and 2 fine thread.
191-210: Guardian gloves need 4 heavy leather, 1 cured heavy hide
and 1 silken thread.
211-235: Nightscape headband need 5 thick leather and 2 silken
thread.
236-255: Nightscape pants need 14 thick leather and 4 silken thread.
256-5-265: Nightscape boots need 16 thick leather and 2 heavy silken
thread.
266-280: Wicked Leather Bracers need 6 rugged leather, 1 black
dye and 1 rune thread.
280-300: Wicked Leather Headband need 12 rugged leather, 1 black
dye and 1 rune thread.
300-310: Knothide Leather need 5 Knothide Leather scraps.
310-325: Knothide Armor Kit need 4 knothide leather.
325-335: Thick Draenic Boots need 10 knothide leather.
335-350: Thick Draenic vest need 14 knothide leather.
350-380: Borean Armor Kit need 4 Borean leather.
380-390:Arctic Boots need 8 Borean leather.
390-405:Heavy Borean Leather need 6 Borean leather.
405-410: Frostscale Bracers need 12 Borean leather.
410-415:Jormungar Leg Armor need 5 heavy borean leather.
415-425: Pack of Endless Pockets need 8 heavy borean leather.
425-435: Windripper Boots need 10 heavy borean leather.
435-440: Icescale Leg Armor need 2 arctic fur.
440-450: Frosthide Leg Armor need 2 arctic fur.
1-15:Make silver ink.
16-30: Lvl Scroll of intellect needs 15 vials of ivory ink and
30 silverleaf.
31-50: Moonglow Ink needs mill peacebloom, silverleaf, earthroot,
kingsblood into Alabaster Pigment.
51-60: 10 Scroll of Town Portal need 20 peacebloom, silverleaf,
earthroot and kingsblood.
61-75: 15 scroll of enchanting need 30 peacebloom, silverleaf,
earthroot and kingsblood.
76-100: 25 lv1 inscriptions of each profession need 25 vials of
Midnight Ink.
101-105: 74 bottles of lion's ink need 74 Golden Pigment and 148
wild steelbloom\ grave moss\kingsblood\ liferoot.
106-125: 42 lv2 inscriptions of each profession need 42 vials of
lion's ink.
126-130: 20 vials of dawnstar ink need 20 golden pigment, 20 verdant
pigment, 40 wild steelbloom\grave moss\kingsblood\liferoot and 200 peacebloom\silverleaf\
earthroot\ kingsblood.
131-140: 32 lv2 inscriptions of each profession need 32 vials of
lion's ink.
141-150: 10 sheets of strange tarots need 20 vials of dawnstar
ink.
151-155:144 vials of Jadefire Ink need 144 Emerald Pigment and
288 fadeleaf\goldthron\ wintersbite\khadgar's whisker.
156-160:7 lv3 inscriptions of each profession need 7 vials of Jadefire
Ink.
161-165:7 groups of lv3 scroll of stamina need 35 vials of Jadefire
Ink.
166-170: 7 groups of lv3 scroll of spirit need 35 vials of Jadefire
Ink.
171-175:7 groups of lv3 scroll of intellect need 35 vials of Jadefire
Ink.
176-180: 20 vials of royal ink need 20 Emerald Pigment and 200
fadeleaf\ goldthron\ wintersbite\ khadgar's whisker.
181-190: Make level 3 inscriptions of each profession, use up 32
vials of Jadefire Ink
191-200: 10 sheets of Arcane Tarot need 20 vials of royal ink.
201-205:46 vials of Celestial Ink need 46 Violet Pigment and 92
Firebloom\Purple Lotus\ Arthas' Tears\ sungrass\ Blindweed\ Gromsblood.
206-225:46 lv4 inscriptions of each profession need 46 Celestial
Ink.
226-230: 20 vials of fiery ink need 20 violet pigment, 20 Ruby
Pigment and 200 Firebloom\Purple Lotus\ Arthas' Tears\ sungrass\ Blindweed\ Gromsblood.
231-235:5 sheets of Shadowy Tarot need 10 vials of fiery ink.
236-250: 10 lv2 scroll of weapon need 10 vials of fiery ink.
251-255: 106 vials of shimmering ink need 106 silver pigment and
212 Golden Sansam\Dreamfoil\Mountain Silversage\Plaguebloom\ Icecap.
256-260: 7 lv5 scroll of stamina need 35 vials of Shimmering Ink.
261-275:39 level 5 inscriptions of each profession need 39 vials
of shimmering ink.
276-280: 50 vials of ink of the sky need 50 silver pigment and
500 Golden Sansam\ Dreamfoil\ Mountain Silversage\ Plaguebloom\ Icecap.
281-290: 32 lv5 inscriptions of each profession need 32 shimmering
ink.
291-300: 10 sheets of Darkmoon Card need 50 vials of ink of the
sky.
301-305: 129 vials of ethereal ink need 129 nether pigment and
258 felweed\ dreaming glory\ Ragveil\ ancient lichen\ terocone \ netherbloom\ nightmare
vine\ mana thistle.
306-350:6 lv75 inscriptions of each profession need 129 vials of
Ethereal Ink.
351-355: 97 vials of ink of the sea need 194 Azure Pigment and
388 tiger lily\ gold clover\ Adder's Tongue\ Constrictor Grass\ Deadnettle\ Icethorn\
icy Lichbloom\ Talandra's Ro
se.
356-450: 97 lv7 inscriptions of each profession need 97 vials of
ink of the sea.